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COMPUTERS AS COMPONENTS¡GPRINCIPLES OF EMBEDDED COMPUTING SYSTEM DESIGN 4/E 本書特¦â ¡DUses real processors to demonstrate both technology and techniques ¡DShows readers how to apply principles to actual design practice ¡DStresses necessary fundamentals that can be applied to evolving technologies and helps readers gain facility to design large, complex embedded systems ¡DCovers the design of Internet-of-Things (IoT) devices and systems, including applications, devices, and communication systems and databases ¡DIntroduces concepts of safety and security in embedded systems ¡DIncludes new chapter on Automotive and Aerospace Systems ¡DDescribes wireless communication standards such as BluetoothR and ZigBeeR 內容簡介 Computers as Components: Principles of Embedded Computing System Design, Fourth Edition, continues to focus on foundational content in embedded systems technology and design while introducing new content on security and safety, the design of Internet-of-Things devices and systems, and wireless communications standards like Bluetooth and ZigBee
¥Ø¿ý Dedication Foreword to the First Edition Preface to the First Edition Preface to the Second Edition Preface to the Third Edition Preface to the Fourth Edition Ch1: Embedded Computing 1.1. Introduction 1.2. Complex systems and microprocessors 1.3. The embedded system design process 1.4. Design example: model train controller 1.5. A guided tour of this book 1.6. Summary What we learned Further reading Ch2: Instruction Sets 2.1. Introduction 2.2. Preliminaries 2.3. ARM processor 2.4. PICmicro midrange family 2.5. TI C55x DSP 2.6. TI C64x 2.7. Summary What we learned Further reading Ch3: CPUs 3.1. Introduction 3.2. Programming input and output 3.3. Supervisor mode, exceptions, and traps 3.4. Coprocessors 3.5. Memory system mechanisms 3.6. CPU performance 3.7. CPU power consumption 3.8. Safety and security 3.9. Design example: data compressor 3.10. Summary What we learned Further reading Ch4: Computing Platforms 4.1. Introduction 4.2. Basic computing platforms 4.3. The CPU bus 4.4. Memory devices and systems 4.5. Designing with computing platforms 4.6. Consumer electronics architecture 4.7. Platform-level performance analysis 4.8. Platform-level power management 4.9. Design example: alarm clock 4.10. Design example: audio player 4.11. Summary What we learned Further reading Ch5: Program Design and Analysis 5.1. Introduction 5.2. Components for embedded programs 5.3. Models of programs 5.4. Assembly, linking, and loading 5.5. Compilation techniques 5.6. Program-level performance analysis 5.7. Software performance optimization 5.8. Program-level energy and power analysis and optimization 5.9. Analysis and optimization of program size 5.10. Program validation and testing 5.11. Safety and security 5.12. Design example: software modem 5.13. Design example: digital still camera 5.14. Summary What we learned Further reading Ch6: Processes and Operating Systems 6.1. Introduction 6.2. Multiple tasks and multiple processes 6.3. Multirate systems 6.4. Preemptive real-time operating systems 6.5. Priority-based scheduling 6.6. Interprocess communication mechanisms 6.7. Evaluating operating system performance 6.8. Example real-time operating systems 6.9. Design example: telephone answering machine 6.10. Design example: engine control unit 6.11. Summary What we learned Further reading Ch7: System Design Techniques 7.1. Introduction 7.2. Design methodologies 7.3. Requirements analysis 7.4. Specifications 7.5. System analysis and architecture design 7.6. Dependability, safety, and security 7.7. Summary What we learned Further reading Ch8: Internet-of-Things Systems 8.1. Introduction 8.2. IoT system applications 8.3. IoT system architectures 8.4. Networks for IoT 8.5. Databases and timewheels 8.6. Example: smart home 8.7. Summary What we learned Further reading Ch9: Automotive and Aerospace Systems 9.1. Introduction 9.2. Networked control systems in cars and airplanes 9.3. Vehicular networks 9.4. Safety and security 9.5. Summary What we learned Further reading Ch10: Embedded Multiprocessors 10.1. Introduction 10.2. Why multiprocessors? 10.3. Categories of multiprocessors 10.4. MPSOCs and shared memory multiprocessors 10.5. Design example: video accelerator 10.6. Application example: optical disk 10.7. Summary What we learned Further reading Glossary References Index
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